Saenai Heroine no Sodatekata Memorial 2: an Addendum to Fine

The Saenai Heroine no Sodatekata (Saekano: Raising a Boring Girlfriend) main series has ended for quite a while now, but that hasn’t stopped Fujimi Fantasia Bunko for churning out more Saekano content. Saekano Memorial 2, a fanbook which serves as supplementary material for the recently released movie Saekano Fine will be released on November 20, 2019.

This fanbook will include 100 pages of not only include short stories that haven’t been previously published in the novel, but also newly written ones. It will also feature interviews with the Saekano Fine film cast members as well as Fumiaki Maruto and Kurehito Misaki regarding secret details of the movie’s production.

Saenai Heroine no Sodatekata Fine: What Lies Beyond the “Ending”

Saenai Heroine no Sodatekata (Saekano: Raising a Boring Girlfriend) Fine is an anime film which concludes the story from the previously adapted two anime seasons of Saekano light novel series. This movie brings closure to the story by providing an adaptation of the later volumes of the novels, mainly volume 11-13, while also presenting an original epilogue of sorts. The following is a translated summary of the movie, with spoilers. If you have read the original light novel series until the end, feel free to skip to the epilogue. Completed summaries of each plot point in this movie can be experienced from the light novels; you can find the other summaries here or buy the light novel yourself.

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Which Band is the Most Popular? BanG Dream! Girls Band Party Band Story 2 Market Performance Analysis

BanG Dream! (Bandori) Girls Band Party! (Garupa) is a rhythm game released for iOS and Android, based on the BanG Dream! franchise. This time, we will be providing an analysis on the user popularity of the five bands featured in the game based on the real data collected from the Band Story 2 events for the Japanese version of the game, provided by Mobile Index.

Information provided by mobile app market analysis service Mobile Index; original report published on November 7, 2018.

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BanG Dream! Girls Band Party’s “User First” Development Keynotes — Enriching User Experience with Live2D

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The next-generation all-girl band project BanG Dream! (Bandori) has expanded into a lot of different media including anime, manga, and live shows featuring its voice actresses since its launch. The BanG Dream! Girls Band Party (Garupa) mobile rhythm game is one of them, being released in iOS and Android in March 2017 and having since taken the industry by storm while also providing a great deal of support for the project.

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Garupa’s application of Live2D helps eloquently depict the characters’ behaviors and actions, greatly augmenting their dramatic developments in the story. Live2D is an innovative software which combines three-dimensional movements with the attractiveness of two-dimensional illustrations. In this presentation held during the “alive 2018” creator event, we learn about the know-hows of Garupa’s Live2D creation using “Live2D Cubism” with Junko Inoue, the leader of Craft Egg’s character production team, and Keisuke Takahashi, one of Craft Egg’s Live2D animators.

Continue reading BanG Dream! Girls Band Party’s “User First” Development Keynotes — Enriching User Experience with Live2D

BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 3)

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The BanG Dream! (Bandori) franchise started taking flight in 2015 as a media mix project centered around the theme of all-girl bands. The main appeal of the franchise is that all the voice actresses of the characters forming the band Poppin’ Party (Popipa), which serve as the backbone of the story, are capable of actually performing the songs live with incredible quality.

Following the release of the television anime series in January 2017, the mobile game based on the franchise titled BanG Dream! Girls Band Party! (Garupa) was released in March 2017 while Popipa performed at the famous Nippon Budoukan for the first time in August the same year. In this interview, we delve into the mind of Takaaki Kidani, the man behind the creation of the BanG Dream! Project, as we talk about what lies ahead for the franchise.

This is the third part of the three-part interview; click the following links below to read Part 1 and Part 2.

Originally published in Real Sound on November 6, 2018.

Continue reading BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 3)

BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 2)

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The BanG Dream! (Bandori) franchise started taking flight in 2015 as a media mix project centered around the theme of all-girl bands. The main appeal of the franchise is that all the voice actresses of the characters forming the band Poppin’ Party (Popipa), which serve as the backbone of the story, are capable of actually performing the songs live with incredible quality.

Following the release of the television anime series in January 2017, the mobile game based on the franchise titled BanG Dream! Girls Band Party! (Garupa) was released in March 2017 while Popipa performed at the famous Nippon Budoukan for the first time in August the same year. In this interview, we delve into the mind of Takaaki Kidani, the man behind the creation of the BanG Dream! Project, as we talk about what lies ahead for the franchise.

This is the second part of the three-part interview; click the following links below to read Part 1 and Part 3.

Originally published in Real Sound on November 6, 2018.

Continue reading BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 2)

BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 1)

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The BanG Dream! (Bandori) franchise started taking flight in 2015 as a media mix project centered around the theme of all-girl bands. The main appeal of the franchise is that all the voice actresses of the characters forming the band Poppin’ Party (Popipa), which serve as the backbone of the story, are capable of actually performing the songs live with incredible quality.

Following the release of the television anime series in January 2017, the mobile game based on the franchise titled BanG Dream! Girls Band Party! (Garupa) was released in March 2017 while Popipa performed at the famous Nippon Budoukan for the first time in August the same year. In this interview, we delve into the mind of Takaaki Kidani, the man behind the creation of the BanG Dream! Project, as we talk about what lies ahead for the franchise.

This interview is divided into three parts; click the following links below to read Part 2 and Part 3.

Originally published in Real Sound on November 6, 2018.

Continue reading BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 1)