Which Band is the Most Popular? BanG Dream! Girls Band Party Band Story 2 Market Performance Analysis

BanG Dream! (Bandori) Girls Band Party! (Garupa) is a rhythm game released for iOS and Android, based on the BanG Dream! franchise. This time, we will be providing an analysis on the user popularity of the five bands featured in the game based on the real data collected from the Band Story 2 events for the Japanese version of the game, provided by Mobile Index.

Information provided by mobile app market analysis service Mobile Index; original report published on November 7, 2018.

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Continue reading Which Band is the Most Popular? BanG Dream! Girls Band Party Band Story 2 Market Performance Analysis

BanG Dream! Girls Band Party’s “User First” Development Keynotes — Enriching User Experience with Live2D

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The next-generation all-girl band project BanG Dream! (Bandori) has expanded into a lot of different media including anime, manga, and live shows featuring its voice actresses since its launch. The BanG Dream! Girls Band Party (Garupa) mobile rhythm game is one of them, being released in iOS and Android in March 2017 and having since taken the industry by storm while also providing a great deal of support for the project.

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Garupa’s application of Live2D helps eloquently depict the characters’ behaviors and actions, greatly augmenting their dramatic developments in the story. Live2D is an innovative software which combines three-dimensional movements with the attractiveness of two-dimensional illustrations. In this presentation held during the “alive 2018” creator event, we learn about the know-hows of Garupa’s Live2D creation using “Live2D Cubism” with Junko Inoue, the leader of Craft Egg’s character production team, and Keisuke Takahashi, one of Craft Egg’s Live2D animators.

Continue reading BanG Dream! Girls Band Party’s “User First” Development Keynotes — Enriching User Experience with Live2D

BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 3)

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The BanG Dream! (Bandori) franchise started taking flight in 2015 as a media mix project centered around the theme of all-girl bands. The main appeal of the franchise is that all the voice actresses of the characters forming the band Poppin’ Party (Popipa), which serve as the backbone of the story, are capable of actually performing the songs live with incredible quality.

Following the release of the television anime series in January 2017, the mobile game based on the franchise titled BanG Dream! Girls Band Party! (Garupa) was released in March 2017 while Popipa performed at the famous Nippon Budoukan for the first time in August the same year. In this interview, we delve into the mind of Takaaki Kidani, the man behind the creation of the BanG Dream! Project, as we talk about what lies ahead for the franchise.

This is the third part of the three-part interview; click the following links below to read Part 1 and Part 2.

Originally published in Real Sound on November 6, 2018.

Continue reading BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 3)

BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 2)

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The BanG Dream! (Bandori) franchise started taking flight in 2015 as a media mix project centered around the theme of all-girl bands. The main appeal of the franchise is that all the voice actresses of the characters forming the band Poppin’ Party (Popipa), which serve as the backbone of the story, are capable of actually performing the songs live with incredible quality.

Following the release of the television anime series in January 2017, the mobile game based on the franchise titled BanG Dream! Girls Band Party! (Garupa) was released in March 2017 while Popipa performed at the famous Nippon Budoukan for the first time in August the same year. In this interview, we delve into the mind of Takaaki Kidani, the man behind the creation of the BanG Dream! Project, as we talk about what lies ahead for the franchise.

This is the second part of the three-part interview; click the following links below to read Part 1 and Part 3.

Originally published in Real Sound on November 6, 2018.

Continue reading BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 2)

BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 1)

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The BanG Dream! (Bandori) franchise started taking flight in 2015 as a media mix project centered around the theme of all-girl bands. The main appeal of the franchise is that all the voice actresses of the characters forming the band Poppin’ Party (Popipa), which serve as the backbone of the story, are capable of actually performing the songs live with incredible quality.

Following the release of the television anime series in January 2017, the mobile game based on the franchise titled BanG Dream! Girls Band Party! (Garupa) was released in March 2017 while Popipa performed at the famous Nippon Budoukan for the first time in August the same year. In this interview, we delve into the mind of Takaaki Kidani, the man behind the creation of the BanG Dream! Project, as we talk about what lies ahead for the franchise.

This interview is divided into three parts; click the following links below to read Part 2 and Part 3.

Originally published in Real Sound on November 6, 2018.

Continue reading BanG Dream! Interview with Bushiroad’s Takaaki Kidani — The Path and Future of BanG Dream! Project (Part 1)

BanG Dream! Girls Band Party! × Scenario Course – Scenario Writing Class with the Craft Egg Scenario Team

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This is a report of the “BanG Dream! Girls Band Party! × Scenario Course” program, which is a seminar sponsored by Creek and River Co., Ltd where you can listen to stories of the creative process and various tips from the industry’s professionals – this time featuring Craft Egg as the developer of the BanG Dream! Girls Band Party! (Garupa) mobile game. The seminar was held on June 17, 2018 at Shibuya Prime Plaza.

Originally published in Creative Village on July 11, 2018.

Continue reading BanG Dream! Girls Band Party! × Scenario Course – Scenario Writing Class with the Craft Egg Scenario Team

BanG Dream! Girls Band Party July 2018 Survey

BanG Dream! Girls Band Party! Japanese version is holding another official survey, in which players can request new songs, collaborations, or features to be added to the game.

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Continue reading BanG Dream! Girls Band Party July 2018 Survey

Voice Actress Satomi Akesaka Graduates from Roselia due to Sudden Sensorineural Hearing Loss (SSHL)

Voice actress Satomi Akesaka (affectionately known as Akeko), who is responsible for voicing Rinko Shirokane (the keyboardist of Roselia), has been announced to graduate from Roselia at the upcoming Roselia Fan Meeting 2018 on September 17 after contracting Sudden Sensorineural Hearing Loss (SSHL).

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Continue reading Voice Actress Satomi Akesaka Graduates from Roselia due to Sudden Sensorineural Hearing Loss (SSHL)

BanG Dream! Girls Band Party! Interview with Craft Egg CEO and Bushiroad Producer – “We will never sacrifice the satisfaction of our users for sales.”

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This is an interview about BanG Dream! Girls Band Party! mobile game with Craft Egg’s CEO Shuichi Morikawa and Bushiroad’s general manager of digital contents / general producer Koichi Murakami.

Originally published in App Ape Lab. on June 19, 2018.

Continue reading BanG Dream! Girls Band Party! Interview with Craft Egg CEO and Bushiroad Producer – “We will never sacrifice the satisfaction of our users for sales.”