BanG Dream! Girls Band Party’s “User First” Development Keynotes — Enriching User Experience with Live2D

rinkoyukina.png

The next-generation all-girl band project BanG Dream! (Bandori) has expanded into a lot of different media including anime, manga, and live shows featuring its voice actresses since its launch. The BanG Dream! Girls Band Party (Garupa) mobile rhythm game is one of them, being released in iOS and Android in March 2017 and having since taken the industry by storm while also providing a great deal of support for the project.

195821.jpg

Garupa’s application of Live2D helps eloquently depict the characters’ behaviors and actions, greatly augmenting their dramatic developments in the story. Live2D is an innovative software which combines three-dimensional movements with the attractiveness of two-dimensional illustrations. In this presentation held during the “alive 2018” creator event, we learn about the know-hows of Garupa’s Live2D creation using “Live2D Cubism” with Junko Inoue, the leader of Craft Egg’s character production team, and Keisuke Takahashi, one of Craft Egg’s Live2D animators.

Continue reading BanG Dream! Girls Band Party’s “User First” Development Keynotes — Enriching User Experience with Live2D

Advertisements